Get of Fenris Tribe Pin

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Get of Fenris Tribe Pin

20.00

An engraved and enameled clan pin featuring 3D detailing of the Get of Fenris tribe symbol. 

Metal finish: Antique Gold
Lacquer: Black
Clasp: Butterfly

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Show your affiliation at your next Mind’s Eye Theatre LARP event. (Or just wear this every day because it looks awesome!)

Classic Vampire: The Masquerade clan pins are some of the most highly sought after merchandise ever made for the Mind’s Eye Theatre community. By Night Studios is pleased to offer Werewolf: The Apocalypse fans their very own pin sets for the first time!

This engraved and enameled clan pin features 3D detailing to make sure it stands out on your costume or every day clothing. The metal is raised with inset black lacquer to give our clan pins depth and eye-catching appeal. Each uses a butterfly clutch to ensure your pin will stay on through Moots, battles with Pentex, Umbral trips, and even meetings with the Corax. (Ooh, shiny!)

 

About the Get of Fenris from Mind’s Eye Theatre: Werewolf The Apocalypse:

There is an old saying among the Get of Fenris: “True warriors never grow old.” It reflects the idea of a legend’s immortality and the thought that a warrior should seek death in combat rather than waiting for a slow, aged sleep. Germanic in origin, the tribe’s history recounts sagas of Norsemen, of Visigoths and Ostrogoths, Franks and Anglo-Saxons, and even the Holy Roman Empire. Their past is brutal and violent, focusing on battles against impossible odds, deaths of great heroes, and the fall of wicked villains and the Wyrm.

The Get of Fenris, who call themselves the Fenrir, once obsessed over tales of Ragnarok: the prophesied end of the world. To prepare themselves for this epic battle, where Gaia’s final judgment would be delivered to the Wyrm, the Fenrir practice harsh rites: savage tests of strength, stamina, and dedication. They honor the spirits and pay chiminage through elegiac sagas, feats of daring, and performances of martial prowess. They are a taciturn, stoic tribe, preferring to prove themselves with their deeds. They fight without fear or regret, never backing down in the face of loss or pain. Authority and respect is earned through strength, feats of leadership and courage, and a mastery of their rage. Berserker warriors cast in the mode of the old legends still exist, but alongside them fight a new breed of tacticians, modern spec-ops, and commandos, each prepared to do whatever is necessary to defeat the Wyrm and cripple the Weaver.