Glass Walkers Tribe Pin

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Glass Walkers Tribe Pin

20.00

An engraved and enameled clan pin featuring 3D detailing of the Glass Walkers tribe symbol. 

Metal finish: Antique Gold
Lacquer: Black
Clasp: Butterfly

Quantity:
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Show your affiliation at your next Mind’s Eye Theatre LARP event. (Or just wear this every day because it looks awesome!)

Classic Vampire: The Masquerade clan pins are some of the most highly sought after merchandise ever made for the Mind’s Eye Theatre community. By Night Studios is pleased to offer Werewolf: The Apocalypse fans their very own pin sets for the first time!

This engraved and enameled clan pin features 3D detailing to make sure it stands out on your costume or every day clothing. The metal is raised with inset black lacquer to give our clan pins depth and eye-catching appeal. Each uses a butterfly clutch to ensure your pin will stay on through Moots, battles with Pentex, Umbral trips, and even meetings with the Corax. (Ooh, shiny!)

 

About the Glass Walkers from Mind’s Eye Theatre: Werewolf The Apocalypse:

There is an ebb and flow to every city, a movement not unlike the labored breath of an animal or the rhythm of the ocean’s waves. With each pulse, civilization evolves and the world changes. The Glass Walkers not only stand at the forefront of that movement, they seek to push it forward into the future, guiding humanity and the tribes of werewolves to a place where their own evolution can overcome the increasing power of the Wyrm. They believe that through new and creative invention, the world evolves towards a balanced state — a time when the Weaver and the Wyld will live in harmony, and the Wyrm will be restored to its original purpose, in balance with the others.

As there is a long-held distrust of the Weaver among the Garou, other tribes sometimes see the Glass Walkers as technological extremists. They find it disconcerting that Glass Walkers openly embrace Weaver technology, philosophies, and power. The Weaver grows strong, and few can ignore its continued advancement, green and otherwise. Glass Walkers acknowledge this power openly, and make it their purpose to balance the two — the Weaver and the Wyld — in hopes of unifying the world against the ravages of the Wyrm. In old legends, it is the webs of the Weaver that drove the Wyrm insane, and Glass Walkers believe that by mastering the power of the Weaver, they can release those bonds and let the cleansing power of the Wyld restore the Wyrm to the purpose for which it was created.

According to tribal legends, the Glass Walkers have always been shepherds of humanity. They respected the human spirit, ingenuity, and cunning. They still foster the ideals of science, invention, and civilization, helping to stabilize humanity and create bulwarks against the Wyrm. Because technology swept the world in massive, encompassing ways — partly due to the tribe’s efforts — the Glass Walkers have prospered to an incredible degree.